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One More Bag 0.6.1: the One-Trip Club update

This is the version that launched with the site, and it is a big one. One More Bag went from a plain grocery dash to the One-Trip Club: a brighter arcade cabinet, a courier you see from behind, and a scoring system built around how greedy you are willing to be.

  • Pick your load before each run: 3, 6, 9 or 12 bags with quick presets, or fine-tune from 1 to 12. The curb shows the potential payout before you step off.
  • Three neighborhoods authored in Tiled cycle by level: Sunshine Street, Sprinkler Social and Dog Days, each with its own daytime palette.
  • Two optional gold bags per route. Picking one up adds a bag to carry and to your perfect-delivery target. At a full load of 12 it pays 20 x level points instead, and the badge now shows the points you will actually get.
  • Delivery payouts scale with bags delivered (x1 at 3 bags up to x4 at 12) and with a One-Trip Streak that grows 25% per perfect delivery up to x2. Any hit or dropped bag resets the streak but keeps your score.
  • Clutch save: countersteer a fresh balance warning back to center within half a second and earn 25 x level, a short catch assist and a moment of calm. Once per level, with a cooldown.
  • The HUD now separates points earned from the potential delivery reward, so you always know what is at stake.
  • Original sound effects for paper bags, toy bumps, water, the dog, bread and deliveries, plus footsteps, a rate-limited balance warning and optional music that starts off. Sound settings are remembered.
  • Short coaching tips during play that remember what you have already learned, dismissable at any time.
  • Clearer outlined hazards, carrier expressions and bags that visibly fall and land on the driveway.

If you played an earlier build, your legacy records are kept separately; endless runs now have their own best score and highest level.

Play One More Bag

SM Games is live, and so is One More Bag

Welcome to stonemtgames.com, the home of Stone Mountain Games. This is where our games live: free, in your browser, with no download and no account.

We are opening with one game, One More Bag, an endless walk from the curb to the front door with far too many groceries. It runs on desktop with the keyboard and on phones with big thumb buttons, and it saves your best score in your browser.

The plan is simple. Release a game, keep improving it, start the next one. New games and updates will be announced here on the news page, and the games page will grow as they ship. If you find a bug or have an idea, the contact page tells you how to reach us.